
Although he didnt win the third World Warrior tournament, Gill was impressed enough to give Dudley the Jaguar back. When Dudley finally discovers who purchased his fathers prized Jaguar, he enters the buyers tournament to get it back.

Eventually, Chun-Li, also a fan favorite, was included in Street Fighter III: Third Strike. Street Fighter III: New Generation/Street Fighter III: 2nd Impact. Fan uproar, however, forced them to bring back the two characters. Street Fighter III first hit arcades in 1997 with New Generation, retaining only Ryu and Ken while introducing an otherwise brand new cast of characters. In the single-player mode, the player will face seven computer-controlled opponents, including Gill. Originally, Ryu and Ken were not supposed to be in the game Capcom developers initially wanted to put Sean as the new 'shoto' character. The original Street Fighter III features ten unique selectable characters (not counting Yun and Yang separately) and a non-selectable computer-controlled character as the games final opponent. Each Super Art is different in damage, range, and bar length, and some form of strategy is used when choosing an appropriate Super Art when battling human opponents. Street Fighter III: New Generation is a fighting video game in Capcom's Street Fighter series, originally released as coin-operated arcade game. At the beginning of the game, the player is forced to choose between one of the three Super Arts the character can use. Street Fighter III: New Generation: With Yuri Amano, Wataru Takagi, Isshin Chiba, Kan Tokumaru. Street Fighter III characters, like Alpha characters, also have access to Super Arts, more powerful versions of normal attacks, but Street Fighter III adds a twist to the process. While risky, a successful parry can turn around the flow of the match.

If successful, the character will perform a parrying motion and flash blue, and will be immediately available to counterattack the opponent. To parry an opponent's attack, the player must tap the joystick toward the opponent at the moment of impact. Street Fighter III loses the air blocking that was present in the Alpha series, but boasts a unique defensive maneuver that would later be integral to SFIII gameplay: the parry.
